
Zokhalo are vertical gardens made of ceramic for the care of urban biodiversity. Its brand purpose goes beyond integrating nature into urban buildings, since it is developed locally, by hand, with raw materials from the area.
Zokhalo are vertical gardens made of ceramic for the care of urban biodiversity. Its brand purpose goes beyond integrating nature into urban buildings, since it is developed locally, by hand, with raw materials from the area.
How does one photograph radiation? Trauma? Or the resilience of communities forced to contend with both? Picturing the Invisible brings together seven celebrated photographers to examine the lasting legacy of the 2011 Great East Japan Earthquake and Nuclear Disaster, pairing their artworks with essays by policymakers, authors, academics, and activists. Exhibited at the Royal Geographical Society (2021) and TU Munich (2022) this exhibition is now travelling to the Heong Gallery, Cambridge (2023).
Introducing Soliloquy - a bold and innovative project led by a Polish-Łemko artist Monika Błaszczak. This project aims to unlock the full potential of movement as a means of responding to the critical issue of climate change. By exploring the depths of our bodily response to this issue through interdisciplinary art and accessible movement workshops, Soliloquy hopes to create a reciprocal relationship of mutual care with the land and make a real difference in the world through the power of dance.
We are a citizens' initiative that aspires to collectively redesign public spaces in Bolzano. The city is strongly focused on its centre, from which an entire neighbourhood is separated by a large wasteland. By inviting citizens to co-create interim uses for this abandoned area, we can revitalize these neighbourhoods and empower residents to address their own needs. In a city still grappling with hidden, historical divisions, we can create a welcoming place of community that ensures equal access
Computation and Waste is a project that combines the capabilities of computational/parametric design software with the pressing issue of construction waste. By using a 3D-scanner, discarded material is digitalized and collected into a digital archive, which the software uses to create products with the given geometries. The goal is to minimize the need for raw materials when building and designing, and to think beyond standardized materials to envision multiple material futures.
The Towards Earth | A new natural for urban ecologies is a collaborative laboratory at Rua das Gaivotas 6 that aims to reconceptualize the world through food.
This project invites transdisciplinary artists, activists, curators, chefs, gardeners, local producers, poets, writers, biologists and scientists to an exchange of knowledge, experimentations and collective pedagogies that contribute to a common sharing space during 3 editions between 2023 and 2024 at Rua das Gaivotas 6 in Lisbon.
The Creative factory shop is a project to switch from consumption to creation. It is based on an experiment carried out in Roubaix, in the North of France, a region with a rich textile history. The shop will be a cooperative where members can create instead of just buying. With help from textile workers and craftspeople, they will learn to design and make unique clothes and accessories, using locally sourced up-cycled material that would otherwise go to waste.
There are 40 million blind people today, and despite all the technological advancements, the most used mobility solutions are still the walking cane and the guide dog.
.lumen offers a solution that mimics the benefits of a guide dog without the drawbacks that make it a non-scalable solution.
DoubleRoom is an inclusive, sustainable, and biophilic design solution that brings the outstanding healing effects of nature into our interior environment. By utilizing 5 physical objects inspired by ancient wellness rituals, we can stimulate the senses to improve our overall wellbeing. The interior space can take on a virtual transformation through these objects to insight a digital escape to nature in urban spaces, providing a bridge between our technological evolution and biophilic roots.
The Jungle Trip is a game that makes physiotherapy fun for children with cerebral palsy aged 4-7, who have to do it their entire life. Using a jungle theme and animal footprint cards, it guides kids through movements improving spatial visualization, coordination, and motor skills. Set up on floors and walls, it adds a new dimension to boring exercises and keeps kids motivated by stimulating their imagination. Kids move by touching the animal footprints, making the game interactive & engaging